★ PRIORITY-1 · BALANCE REPORT · CLASSIFIED TACTICAL BRIEF ★
REPORT CLASSIFICATION: BALANCE REPORT
AR-2 Coyote stealth-nerfed via enemy resistance changes not listed in patch notes
FILED: May 1, 2026
2
VOICES CAST
Patch 4.1.0 increased enemy fire resistance by approximately 20% across most Terminid and Automaton units. This was not documented in the patch notes. The AR-2 Coyote — the most-used AR — now requires three shots to trigger fire status on a Warrior instead of two. During the developer livestream for that patch, developers joked on camera that the Coyote 'wasn't nerfed' and wasn't in the notes, while having already shipped the indirect nerf via enemy stat changes.
Publish all enemy stat changes — including durability, resistance, and damage multipliers — in the patch notes with explicit before/after values. Revert the fire-buildup penalty on the Coyote or reduce enemy fire resistance to pre-4.1.0 levels.
Suggest a sharper version of this issue. Proposals become candidates the community votes up or down — the highest net one is merged into the proposed change when voting closes. Buried suggestions drop off.